Well, here’s another update on the status of the comic…
Overall Progress.
█ Ready, █ Finished, █ Not completed
Outline:
Page 11██████████ Page 20
Final render:
Page 11██████████ Page 20
Page Layout:
Page 11██████████ Page 20
Progress: Individual Pages.
█ Completed, █ Not Completed
Page 11 ██████████ 98% done. What’s left: Add dialog.
Page 12 ██████████ 98% done. What’s left: Add dialog.
Page 13 ██████████ 100% done.
Pages 14 through 20 ██████████ 5% done. Page have already been set up. What’s left: Changing material settings, pose adjustment, final render, and page layout.
I should have a solid update by this weekend. After that, I’m going to try for one update per week—probably Fridays or Saturdays.
I’ve been working on Pages 11 through 20, and I figured I’d give you some stats on the overall progress and the individual progress of each page.
Overall Progress.
█ Ready, █ Finished, █ Not completed
Outline:
Page 11██████████ Page 20
Final render:
Page 11██████████ Page 20
Page Layout:
Page 11██████████ Page 20
Progress: Individual Pages.
█ Completed, █ Not Completed
Page 11 ██████████ 80% done. Final rendering started. What’s left: Complete final rendering and page layout.
Page 12 ██████████ 70% done. What’s left: Final rendering and page layout.
Page 13 ██████████ 90% done. What’s left: Page layout.
Pages 14 through 20 ██████████ 5% done. Page have already been set up. What’s left: Changing material settings, pose adjustment, final render, and page layout.
Don’t know if that helps but I’m thinking I should have a solid update sometime in the next week or so.
Well, first off, I’m happy to announce that I’ve finished Page 13 and started Pages 11 and 12. I’m still working on the outline as I go; I’ve got up to Page 16 outlined. There are going to be some changes with the way Issue 1.1 ends—actually, I made a mistake—its Issue 1.2—which should have started with Page 8 but I made a mistake with the numbering. I’ve gone back and corrected that mistake. The permalinks will still have the old numbers, I didn’t feel like chancing 404 errors. Anyway Pages 8 thru 20 is Issue 1.2. Issue 1.3 will be the last chapter for Hawk & Wolf, and if I can keep up the pace, maybe I’ll have it finished by October.
At anyrate, the next pages are going to utilize a newer version of the cel shaders I’ve been developing since last summer. I will say that adding Ambient Occlusion and removing Edge Blend makes these new shaders positively sing when it comes to night-time renders. You’ll see when the new pages roll out, though
While I’m on the subject of revisions, I’m also going to announce that I’ve made some revisions to Pages 6 and 7. I didn’t really like what Illustrator did when I exported the files, and I’ve reworked the dialog for Page 7.
Also corrected a broken link in the Comic Guide section.
And, in my quest to help with the work-flow, I stumbled across a new tool that makes outlining a helluva lot easier. A very powerful script writing (as in Film/Comic/Stage play script—not JavaScript) and outlining tool called Celtx. Best of all, its free! I’ve been using it to outline the rest of Silent Shadow Issue 1, and I am very happy with the program. The program comes with six default templates: Film, A/V, Theatre, Audio Play, Comic, Storyboard and Text. The only problem, and maybe this is because I’m a Poser user, is that there is no really easy way to combine templates. Since I’m a Poser user and I’m using cameras, I’ve found that its very handy to have a shot list for each panel. However, I have found that there are workarounds in Celtx, and that I can have more than one template in each project file.
Alright, that’s pretty much it. I hope to have an update to the comic in the next week or so.