Archive for May 2008
Hah!
Was “Yes, more stuff is coming”….
Hmm…well, 16 hours of screwing around and the problem with AO node was something so simple that I overlooked it. All I had to do was tinker with the raytrace bounces, irradiance caching and pixel samples till I got the results I wanted >.< So, that means sometime in the [...]
Status…
Pages 8 and 9 won’t be released until after June 13th, which is the end of the quarter. Also, look for the release of the comic manager sometime around July 1st. Its looking like I am going to have pu-lenty of free time after the middle of the June. The job I’ve had for seven [...]
Poser Pro opinions, Part Two…
Well, as promised. Here is part two of my review of Poser Pro.
Lately, I’ve been testing out a few of the new features of Poser Pro. Namely, the optimized HDRI, and gamma correction options, Background Render, and Queue Manager. I am going to start with the Background Render and Queue Manager. Background Render is [...]
Poser Pro opinions, Part One
So far so good. One of the very first things I noticed about Poser Pro was a marked improvement in just how fast Poser Pro opens, compared to Poser 7. Render quality seems to be improved (will post a comparison when I have time), as well as faster than Poser 7, thanks to the 64-bit [...]
Page 8, Poser Pro released, and Web Comic Manager
Its finished, but I’m not ready to release it. Since Page 8 (in the new line-up) brings Syleth into the storyline, the next pages gives you a sampling of her personality.
Well, I also just (and I mean just) found out that Smith Micro released Poser Pro about a month ago and I somehow missed it. [...]








